Right now: the best rip in Jump to Lightspeed is the Booster Pack at $3.98 against $3.12 of expected pulls — a −33% margin after ~15% selling fees. Figures refresh every two hours.
Jump to Lightspeed, released March 14, 2025, took Star Wars Unlimited into space combat and introduced pilots to the game — a mechanical shake-up that made it one of the more distinctive sets in the line. The pack itself doesn't change: 16 cards, two rare slots, one foil slot.
The chase math follows the SWU template. Community estimates give each rare slot about an 8% chance of a Legendary, which means roughly one pack in six or seven delivers one, and the foil slot turns up a Showcase variant about 3% of the time. The EV question comes down to whether the set's Legendary and Showcase tier — the iconic ships and the pilots flying them — trades high enough to cover pack cost. Recent snapshots say not quite: this set has hovered in negative territory, though not as deep as SWU's 2024 sets.
If you're chasing specific ships or pilot leaders for a deck, the singles market is the sane route. Ripping here is entertainment with a partial rebate — the live table below tells you exactly how partial.
Sealed products: price vs. expected value
| Product | Margin after ~15% fees | Market price | EV of pulls |
|---|---|---|---|
| Booster Pack | −33% | $3.98 | $3.12 |
Pull-rate model
Jump to Lightspeed packs hold 16 cards; the slots below are the ones that carry value.
| Slot | Outcome | Est. chance |
|---|---|---|
| Rare slot #1 | Rare | 92% |
| Rare slot #1 | Legendary | 8% |
| Rare slot #2 | Rare | 92% |
| Rare slot #2 | Legendary | 8% |
| Foil slot | Common (foil) | 65% |
| Foil slot | Uncommon (foil) | 20% |
| Foil slot | Rare (foil) | 10% |
| Foil slot | Legendary (foil) | 2% |
| Foil slot | Special / Showcase | 3% |
Community-estimated rates — no publisher discloses official pull odds. The calculator prices each outcome from live singles data.
FAQ
What makes Jump to Lightspeed different from other SWU sets?
It's the space-combat set, released March 14, 2025, and it introduced pilots to the game. The pack structure is standard SWU, though: 16 cards, two rare slots, one foil slot.
How often do Jump to Lightspeed packs contain a Legendary?
Roughly 15% of packs hold at least one, based on the community-estimated 8% chance per rare slot. A 24-pack display averages around four Legendaries.
Do these pages show official pull rates?
No. All rates are community estimates — FFG doesn't publish odds for Star Wars Unlimited — and the price data feeding the EV figures refreshes every two hours.
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