Yu-Gi-Oh! Booster Pack EV — Every Set Ranked by Margin

Yu-Gi-Oh! is the rare TCG where ripping sometimes beats buying singles — but only in specific products. The all-foil Rarity Collection sets often price below the singles inside them, with fee-adjusted margins that swing from barely positive to a couple hundred percent as reprints and market cycles move, while standard core boosters mostly hover near break-even once fees are counted. This page ranks every Yu-Gi-Oh! set we track by current margin, computed from live TCGPlayer prices refreshed every two hours with a roughly 15% haircut for selling fees baked in.

A few ground rules before you sort the table: Konami publishes no official pull rates, so every model here runs on community estimates; positive EV is a long-run average, not a promise; and one Starlight Rare can make any box look like genius in hindsight. Click through to any set for its full slot-by-slot odds, product comparison and chase-tier breakdown.

Alongside the core boosters and Rarity Collections, the list includes the 5-card Deck Build Packs (Tactical Masters through Phantom Revenge) and the all-foil Magnificent line. Deck Build Pack models are provisional — every card is Rare or better with one foil slot, but Konami publishes no ratios — so treat those rows as a rougher estimate than a core booster's.

#SetFee-adj. marginBest productReleased
1Valiant Smashers+200%Booster Box [1st Ed] (24 packs)2023
2Amazing Defenders+180%Booster Box [1st Ed] (24 packs)2023
3Rarity Collection 5+162%Booster Box (24 packs)2026
4Tactical Masters+129%Booster Box [1st Ed] (24 packs)2022
525th Anniversary Rarity Collection II+129%Booster Box (24 packs)2024
6Wild Survivors+116%Booster Box [1st Ed] (24 packs)2023
7Supreme Darkness+105%Booster Box [1st Ed] (24 packs)2025
8Doom of Dimensions+99%Booster Box [1st Ed] (24 packs)2025
9Duelist's Advance+97%Booster Box [1st Ed] (24 packs)2025
10Alliance Insight+96%Booster Box [1st Ed] (24 packs)2025
11Phantom Revenge+71%Booster Box [1st Ed] (24 packs)2025
12Battles of Legend: Monster Mayhem+67%Booster Box [1st Ed] (24 packs)2025
13Crossover Breakers+44%Booster Box (24 packs)2024
14Beyond the Brave+43%Booster Box [1st Ed] (24 packs)2026
1525th Anniversary Rarity Collection+40%Booster Box (24 packs)2023
16Blazing Dominion+40%Booster Pack [1st Ed]2026
17Justice Hunters+39%Booster Box [1st Ed] (24 packs)2025
18Burst Protocol+32%Booster Box [1st Ed] (24 packs)2026
19Battles of Legend: Crystal Revenge+21%Booster Box (24 packs)2022
20Battles of Legend: Monstrous Revenge+16%Booster Box (24 packs)2023
21Chaos Origins+14%Booster Box [1st Ed] (24 packs)2026
22Quarter Century Stampede+12%Booster Box (24 packs)2025
23Lightning Overdrive+11%Booster Box [1st Ed] (24 packs)2021
24Power of the Elements+7%Booster Box [1st Ed] (24 packs)2022
25Legacy of Destruction+2%Booster Box [1st Ed] (24 packs)2024
26Quarter Century Bonanza−4%Booster Pack2024
27Duelist Nexus−8%Booster Box [1st Ed] (24 packs)2023
28Rage of the Abyss−11%Booster Pack [1st Ed]2024
29Rise of the Duelist−15%Booster Box [1st Ed] (24 packs)2020
30Dimension Force−15%Booster Box [1st Ed] (24 packs)2022
31Battle of Chaos−20%Booster Box [1st Ed] (24 packs)2022
32Dawn of Majesty−20%Booster Box (24 packs)2021
33Cyberstorm Access−21%Booster Box [1st Ed] (24 packs)2023
34Phantom Rage−22%Booster Box [1st Ed] (24 packs)2020
35Photon Hypernova−22%Booster Box (24 packs)2023
36Magnificent Monsters−23%Display (10 boxes)2026
37Burst of Destiny−29%Booster Box [1st Ed] (24 packs)2021
38The Infinite Forbidden−29%Booster Pack [1st Ed]2024
39Blazing Vortex−35%Booster Box [1st Ed] (24 packs)2021
40Battles of Legend: Terminal Revenge−42%Booster Box (24 packs)2024
41Darkwing Blast−42%Booster Box (24 packs)2022
42Battles of Legend: Armageddon−46%Booster Box [1st Ed] (24 packs)2020
43Phantom Nightmare−46%Booster Pack [1st Ed]2024
44Age of Overlord−47%Booster Box (24 packs)2023

Rankings move with the market — figures refresh every two hours from TCGPlayer data. Click any set for its pull-rate model and product-by-product breakdown.

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FAQ

How does Worth the Rip calculate Yu-Gi-Oh! pack EV?

We model every slot in a pack, multiply each rarity's community-estimated pull odds by the average live TCGPlayer market price of the cards in that rarity pool, and sum across all slots. Box EV is pack EV multiplied by the pack count, compared against the live sealed price.

Why do the EV figures look lower than raw card prices would suggest?

We apply a haircut of roughly 15% to card values to reflect what a seller actually keeps after marketplace fees and shipping. Raw EV without that haircut flatters every product and doesn't survive contact with a real sale.

How often does the price data refresh?

Every two hours. All prices, EV figures and margins on these pages come from live TCGPlayer data pulled on that cycle, so the verdict you see reflects the current market rather than a snapshot from launch week.

Are Yu-Gi-Oh! pull rates official?

No. Konami has never published pull rates for TCG boosters. Every rate on this site is a community estimate aggregated from large box-opening samples, and while the big patterns are consistent, individual figures carry real uncertainty.

If a set shows positive EV, will I make money ripping it?

Not necessarily. EV is a long-run average across many boxes; a single box can land far above or below it. Variance, bulk that never sells, condition issues and the time cost of selling all eat into the paper number. Positive EV means the odds are unusually fair — not that profit is promised.