Magic: The Gathering Pack EV — Every Set Ranked

This page ranks every Magic: The Gathering set in our tracker by margin — expected value per pack against what that pack costs right now, using TCGPlayer prices refreshed every two hours. The pattern the rankings reveal is consistent: nearly every Play Booster is negative EV at retail, Collector Boosters are worse per dollar almost without exception, and the interesting differences live in how badly each set loses.

A few things move a set up this list: a low sealed price meeting steady singles demand, a deep rare pool instead of value concentrated in one bonus sheet, and reprint-heavy premium sets where tournament staples prop up the average pull. Universes Beyond crossovers usually rank worse than their hype suggests because the pack premium outruns the singles. Click any set for its full breakdown — slot odds, product comparisons, and the live gap between price and EV.

The tracker now reaches back past Play Boosters to the Draft Booster era — Throne of Eldraine through The Lost Caverns of Ixalan — plus the Remastered sets. Draft-era pages model the 15-card Draft Booster only: Set Boosters and Collector Boosters have different contents and aren't priced here, so a draft-era set's margin is its draft box's margin, not its collector box's.

#SetFee-adj. marginBest productReleased
1Ikoria: Lair of Behemoths−18%Draft Booster Box (36 packs)2020
2Reality Fracture−22%Play Booster Box (36 packs)2026
3Double Masters 2022−25%Draft Booster Box (24 packs)2022
4Dominaria Remastered−28%Draft Booster Box (36 packs)2023
5Murders at Karlov Manor−35%Booster Pack2024
6Teenage Mutant Ninja Turtles−35%Play Booster Box (36 packs)2026
7Commander Legends−38%Draft Booster Box (24 packs)2020
8Streets of New Capenna−38%Draft Booster Box (36 packs)2022
9The Hobbit−39%Play Booster Box (36 packs)2026
10Theros Beyond Death−39%Draft Booster Box (36 packs)2020
11Kaldheim−39%Draft Booster Box (36 packs)2021
12March of the Machine−40%Draft Booster Box (36 packs)2023
13Commander Legends: Battle for Baldur's Gate−40%Draft Booster Box (24 packs)2022
14Modern Horizons 2−42%Draft Booster Pack2021
15Ravnica Remastered−42%Draft Booster Box (36 packs)2024
16Zendikar Rising−43%Draft Booster Box (36 packs)2020
17Aetherdrift−44%Booster Pack2025
18Avatar: The Last Airbender−44%Booster Pack2025
19Core Set 2021−46%Draft Booster Box (36 packs)2020
20Modern Horizons 3−48%Booster Pack2024
21Lorwyn Eclipsed−48%Booster Pack2026
22Innistrad Remastered−48%Play Booster Pack2025
23Edge of Eternities−49%Booster Pack2025
24Marvel's Spider-Man−51%Booster Pack2025
25The Lost Caverns of Ixalan−53%Draft Booster Box (36 packs)2023
26Tarkir: Dragonstorm−53%Booster Pack2025
27Innistrad: Crimson Vow−55%Draft Booster Box (36 packs)2021
28Duskmourn: House of Horror−56%Booster Pack2024
29Commander Masters−56%Draft Booster Box (24 packs)2023
30Marvel Super Heroes−56%Bundle2026
31The Lord of the Rings: Tales of Middle-earth−56%Draft Booster Pack2023
32Kamigawa: Neon Dynasty−57%Draft Booster Box (36 packs)2022
33Dominaria United−57%Draft Booster Box (36 packs)2022
34Final Fantasy−58%Booster Pack2025
35Secrets of Strixhaven−60%Booster Pack2026
36Time Spiral Remastered−60%Draft Booster Box (36 packs)2021
37Double Masters−60%Draft Booster Box (24 packs)2020
38Outlaws of Thunder Junction−61%Booster Pack2024
39Bloomburrow−62%Booster Pack2024
40Innistrad: Midnight Hunt−63%Draft Booster Box (36 packs)2021
41Phyrexia: All Will Be One−63%Draft Booster Box (36 packs)2023
42The Brothers' War−64%Draft Booster Box (36 packs)2022
43Adventures in the Forgotten Realms−64%Draft Booster Box (36 packs)2021
44Throne of Eldraine−65%Draft Booster Box (36 packs)2019
45Foundations−66%Booster Pack2024
46Strixhaven: School of Mages−72%Draft Booster Box (36 packs)2021
47Wilds of Eldraine−79%Draft Booster Box (36 packs)2023

Rankings move with the market — figures refresh every two hours from TCGPlayer data. Click any set for its pull-rate model and product-by-product breakdown.

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FAQ

How is Magic pack EV calculated on Worth the Rip?

We model each Play Booster's slots — the guaranteed rare-or-mythic and the foil slot — and multiply each outcome's probability by the average TCGPlayer market price of cards at that rarity in the set. Summing the slots gives expected value per pack, which we compare against live sealed prices.

Why do you apply a fee haircut to card values?

Because you can't sell a pull for its sticker price. Marketplace fees, payment processing and shipping typically eat around 15% of a card's market value, so our EV figures discount accordingly to reflect what a seller actually keeps.

How often are the prices on these pages updated?

Every two hours. Both the singles prices that feed the EV model and the sealed product prices used for margins come from live TCGPlayer data, so the numbers you see reflect the current market, not a stale snapshot.

Are the Magic pull rates on this site official?

No. Wizards of the Coast doesn't publish complete odds for its boosters. Our slot rates are community estimates for the standard Play Booster structure, and premium variants like Showcase, Borderless and Foil-Etched cards aren't individually modeled.

If a set shows positive EV, does that mean ripping packs is profitable?

Not reliably. EV is an average over thousands of packs — a single box can land far below it, most pulls are illiquid bulk, and selling takes time and fees. Positive EV makes ripping less costly, but it isn't a promise of profit, and most Magic product at retail is negative EV.