Sealed TCG Market Report — 2026-07-14

Of the 461 sealed products the calculator tracks across ten TCGs, 98 are +EV after a ~15% selling haircut in the 2026-07-14 snapshot — every figure below is fee-adjusted, computed from live TCGPlayer market prices and community pull-rate estimates. This report regenerates weekly from the same data that powers the calculator, so the numbers are the site's, not a hot take.

The ten best rips right now

#ProductGamePriceEV of pullsFee-adj. margin
1Cyber Eden — Booster BoxDigimon$73.43$592.35+586%
2White Flare — Booster BundlePokémon$76.17$457.64+411%
3Black Bolt — Booster BundlePokémon$82.49$493.86+409%
4Sinister Order — Booster BoxDigimon$57.77$325.37+379%
5Cyber Eden — Booster PackDigimon$4.45$24.68+371%
6Omens of the Third Age — Booster BoxFlesh and Blood$70.69$387.01+365%
7[OSHI NO KO] Vol.2 — Booster BoxWeiss Schwarz$51.50$281.94+365%
8MyGO!!!!! x Ave Mujica — Booster BoxWeiss Schwarz$36.14$197.81+365%
9White Flare — Booster PackPokémon$14.19$76.27+357%
10Black Bolt — Booster PackPokémon$15.66$82.31+347%

A margin this positive usually means one of three things: a reprint-heavy set the market hasn't repriced, chase singles running hotter than sealed, or thin sealed supply throwing the price. Check the set page before acting on any row — the margin decomposes into exactly which slots carry it.

Where each game sits

GameProductsMedian marginBest product
Flesh and Blood12+130%Omens of the Third Age — Booster Box (+365%)
Digimon24+130%Cyber Eden — Booster Box (+586%)
Weiss Schwarz23+129%[OSHI NO KO] Vol.2 — Booster Box (+365%)
Yu-Gi-Oh!33+11%Rarity Collection 5 — Booster Box (24 packs) (+214%)
DBS Fusion World20−41%Ultra Limit — Booster Box (−26%)
Star Wars Unlimited7−49%Secrets of Power — Booster Pack (+1%)
Lorcana34−59%Winterspell — Booster Box (−27%)
MTG45−69%Marvel's Spider-Man — Booster Pack (−33%)
Pokémon215−72%White Flare — Booster Bundle (+411%)
One Piece48−80%Adventure on Kami's Island (OP15) — Booster Pack (+161%)

A negative median is the healthy, normal state — sealed carries a collector premium over expected pulls in almost every game, almost all the time. Games whose median sits closest to zero are where rippers should hunt, and where the leaderboard earns its keep.

Method, in one paragraph

EV per pack = each value slot's community-estimated rates × the live market average of the cards behind that rate, plus a flat 5¢ per filler card. Multiply by packs per product, apply a 15% haircut for seller fees and shipping, and compare against the product's TCGPlayer market price. Rates are estimates, variance is enormous, and one pack tells you nothing — the full methodology covers the caveats. Nothing here is financial advice.