Right now: the best rip in Digital Hazard is the Booster Box (24 packs) at $94.92 against $108.41 of expected pulls — a −3% margin after ~15% selling fees, and a 44% chance it actually pays for itself. Figures refresh every two hours.
Digital Hazard, released June 24, 2022, is a compact Digimon Card Game booster built around Guilmon, Renamon and the rest of the Tamers cast: twelve-card packs, 24 to a box, and a card list of roughly a hundred cards plus a handful of promos. The sealed market has priced it as a fan favourite, so packs and boxes both sit above what the average pack returns.
The hit slot pays a Super Rare about seven packs in ten, a Secret Rare roughly one in five and a Special one in ten. The chases are alternate arts rather than a single monster card: Renamon, Beelzemon, Rika Nonaka, Guilmon and even the Gigimon alternate art all price in the same modest band. The Event Pack 4 Plug-In cards at the top of the list are promos, not pulls.
Loose packs and the 24-pack box are both tracked. With no runaway chase, the box hovers around break-even and the loose pack sits below it; value is spread evenly enough that the sealed premium is hard to claw back. Rates are community estimates, not published figures. The live table below shows the current fee-adjusted margins and profit odds for each product.
Sealed products: price vs. expected value
| Product | Margin after ~15% fees | Market price | EV of pulls | Odds it pays for itself |
|---|---|---|---|---|
| Booster Pack | −36% | $5.99 | $4.52 | 10% |
| Booster Box (24 packs) | −3% | $94.92 | $108.41 | 44% |
Pull-rate model
Digital Hazard packs hold 12 cards; the slots below are the ones that carry value.
| Slot | Outcome | Est. chance |
|---|---|---|
| Rare slot | Rare | 100% |
| Hit slot | Super Rare | 70% |
| Hit slot | Secret Rare | 20% |
| Hit slot | Special | 10% |
Community-estimated rates — no publisher discloses official pull odds. The calculator prices each outcome from live singles data.
FAQ
What are the chase cards in Digital Hazard?
Alternate arts carry the set: Renamon, Beelzemon, Rika Nonaka, Guilmon and Gigimon all have alternate-art versions that price in a similar modest band. The Offensive Plug-In A and Digivolution Plug-In S cards from Event Pack 4 are promos rather than booster pulls.
How many cards are in a Digital Hazard booster box?
A box holds 24 packs of twelve cards, so 288 cards in total. Each pack has a guaranteed Rare and a hit slot that pays at least a Super Rare, with a Secret Rare about one pack in five by community estimates.
Are Digital Hazard pull rates official?
No. Bandai doesn't publish Digimon Card Game pull rates. The hit-slot odds here are community estimates applied to the standard twelve-card pack model, so treat the EV as an approximation with real box-to-box variance.
What are the odds a Booster Box (24 packs) of Digital Hazard pays for itself?
About 44% after ~15% selling fees (63% before fees) as of 2026-10-27, computed from the exact outcome distribution of the Digital Hazard pack model rather than a simulation. The median Booster Box (24 packs) returns $88.15 of cards after fees against its $94.92 price, and the chance of at least doubling your money is under 0.5%. These odds refresh with every two-hourly price update.
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