Next Adventure Pull Rates & Pack EV — Worth Ripping?

Right now: the best rip in Next Adventure is the Booster Box (24 packs) at $57.87 against $86.91 of expected pulls — a +28% margin after ~15% selling fees, and a 71% chance it actually pays for itself. Figures refresh every two hours.

Next Adventure is a Digimon Card Game set released 2022-03-04. This page tracks whether its sealed products are worth opening: live TCGPlayer market prices for every product, the expected value of the cards inside, and the pull-rate model behind the math.

12-card pack, 24 packs per box: a Rare slot plus a hit slot (Super Rare most of the time, Secret Rare about 1 in 5, Special / Ultimate Rare about 1 in 10). Pull rates are community estimates.

Sealed products: price vs. expected value

ProductMargin after ~15% feesMarket priceEV of pullsOdds it pays for itself
Booster Pack −24% $4.06 $3.62 10%
Booster Box (24 packs) +28% $57.87 $86.91 71%

Pull-rate model

Next Adventure packs hold 12 cards; the slots below are the ones that carry value.

SlotOutcomeEst. chance
Rare slotRare100%
Hit slotSuper Rare70%
Hit slotSecret Rare20%
Hit slotSpecial10%

Community-estimated rates — no publisher discloses official pull odds. The calculator prices each outcome from live singles data.

FAQ

What are the odds a Booster Box (24 packs) of Next Adventure pays for itself?

About 71% after ~15% selling fees (71% before fees) as of 2026-09-11, computed from the exact outcome distribution of the Next Adventure pack model rather than a simulation. The median Booster Box (24 packs) returns $66.79 of cards after fees against its $57.87 price, and the chance of at least doubling your money is 9%. These odds refresh with every two-hourly price update.

🎴 Rip a Next Adventure pack yourself — simulated, real odds, live prices →