Right now: the best rip in hololive production Vol.2 is the Booster Box (16 packs) at $106.36 against $366.67 of expected pulls — a +193% margin after ~15% selling fees, and a 54% chance it actually pays for itself. Figures refresh every two hours.
hololive production Vol.2 (August 4, 2023) is a standard Weiss Schwarz booster: nine cards per pack, sixteen packs per box, one Rare-or-better slot and one foil hit slot. Its sealed character is a very tall price ladder — three Super Special Rares topped by a single monster card above a deep Super Rare pool — and the modeled margin has been strongly positive because of it.
The hit slot pays a foil Rare over half the time, a Super Rare a quarter, a Triple Rare or better about one pack in five; Special Rares land near 1 in 17, Super-Specials around 1 in 50, roughly one every three boxes. That's where After Playing in the Sea... Houshou Marine (SSP) lives; A Step Towards the Future, Ninomae Ina'nis and Gawr Gura (SP) follow.
Loose packs and the 16-pack booster box are both tracked, though the pack price is currently estimated from the box until TCGplayer lists it separately. With one SSP carrying so much of the EV, the probability-of-profit column is the honest number: a strongly positive average and a typical box that misses. Rates are community estimates; signed and serial-numbered variants aren't modeled. Live figures below.
Sealed products: price vs. expected value
| Product | Margin after ~15% fees | Market price | EV of pulls | Odds it pays for itself |
|---|---|---|---|---|
| Booster Pack | +187% | $6.78 | $22.92 | 18% |
| Booster Box (16 packs) | +193% | $106.36 | $366.67 | 54% |
Pull-rate model
hololive production Vol.2 packs hold 9 cards; the slots below are the ones that carry value.
| Slot | Outcome | Est. chance |
|---|---|---|
| Rare slot | Common | 50% |
| Rare slot | Uncommon | 30% |
| Rare slot | Rare | 20% |
| Hit slot | Rare (foil) | 55% |
| Hit slot | Super Rare | 25% |
| Hit slot | Triple Rare (RRR) | 12% |
| Hit slot | Special Rare | 6% |
| Hit slot | Super-Special | 2% |
Community-estimated rates — no publisher discloses official pull odds. The calculator prices each outcome from live singles data.
FAQ
What are the chase cards in hololive production Vol.2?
After Playing in the Sea... Houshou Marine (SSP) is the monster, priced well clear of the field. A Step Towards the Future, Ninomae Ina'nis and Gawr Gura (SP), plus the SSPs Meanwhile, In Another World... and Embarrassed Princess, Himemori Luna, form the next tier.
How many packs are in a hololive Vol.2 booster box?
Sixteen packs of nine cards, the standard Weiss Schwarz box. Loose packs are also listed, but priced from the box until a separate pack market price appears, so both rows currently share a margin.
Are hololive Vol.2 pull rates official?
No. Bushiroad doesn't publish rates; the hit-slot odds here are community estimates. The Super-Special tier is modeled at about 1 in 50 packs, and signed or serial-numbered variants are excluded from the model.
What are the odds a Booster Box (16 packs) of hololive production Vol.2 pays for itself?
About 54% after ~15% selling fees (61% before fees) as of 2026-10-27, computed from the exact outcome distribution of the hololive production Vol.2 pack model rather than a simulation. The median Booster Box (16 packs) returns $116.49 of cards after fees against its $106.36 price, and the chance of at least doubling your money is 35%. These odds refresh with every two-hourly price update.
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