Rurouni Kenshin Pull Rates & Pack EV — Worth Ripping?

Right now: the best rip in Rurouni Kenshin is the Booster Box (16 packs) at $38.95 against $37.88 of expected pulls — a −17% margin after ~15% selling fees, and a 27% chance it actually pays for itself. Figures refresh every two hours.

Rurouni Kenshin is a Weiss Schwarz set released 2025-05-30. This page tracks whether its sealed products are worth opening: live TCGPlayer market prices for every product, the expected value of the cards inside, and the pull-rate model behind the math.

9-card pack, 16 packs per box: most packs carry a Rare plus a foil, with RRR and rarer tiers landing about 1 in 8–10 packs. Signed and serial-numbered variants aren't modeled. Pull rates are community estimates.

Sealed products: price vs. expected value

ProductMargin after ~15% feesMarket priceEV of pullsOdds it pays for itself
Booster Pack −60% $5.00 $2.37 10%
Booster Box (16 packs) −17% $38.95 $37.88 27%

Pull-rate model

Rurouni Kenshin packs hold 9 cards; the slots below are the ones that carry value.

SlotOutcomeEst. chance
Rare slotCommon50%
Rare slotUncommon30%
Rare slotRare20%
Hit slotRare (foil)55%
Hit slotSuper Rare25%
Hit slotTriple Rare (RRR)12%
Hit slotSpecial Rare6%
Hit slotSuper-Special2%

Community-estimated rates — no publisher discloses official pull odds. The calculator prices each outcome from live singles data.

FAQ

What are the odds a Booster Box (16 packs) of Rurouni Kenshin pays for itself?

About 27% after ~15% selling fees (39% before fees) as of 2026-09-11, computed from the exact outcome distribution of the Rurouni Kenshin pack model rather than a simulation. The median Booster Box (16 packs) returns $29.02 of cards after fees against its $38.95 price, and the chance of at least doubling your money is 1%. These odds refresh with every two-hourly price update.

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