Cyberstorm Access Yu-Gi-Oh! Pull Rates & Booster EV

Right now: the best rip in Cyberstorm Access is the Booster Box [1st Ed] (24 packs) at $48.22 against $45.08 of expected pulls — a −21% margin after ~15% selling fees, and a 15% chance it actually pays for itself. Figures refresh every two hours.

Cyberstorm Access (May 5, 2023) is a standard Yu-Gi-Oh! core booster: nine cards per pack, one Rare and one foil per pack, 24 packs per 1st Edition box, five Starlight Rares at the top. It's a late Starlight-era set, as Duelist Nexus moved the top tier to Quarter Century Secrets two months later, and sealed has stayed cheap enough for the box to recently model near break-even.

The foil slot is where the EV lives. Community estimates give it a Super Rare 65% of the time, an Ultra Rare just over a quarter, a Secret Rare about 1 in 14 packs and a Starlight near 1 in 100. Despian Luluwalilith and Guiding Quem, the Virtuous carry the Starlight tier, with Visas Starfrost behind them; Protectcode Talker is the one Super Rare worth noting.

Products are 1st Edition loose packs and the 24-pack 1st Edition box, and the box has been the cheaper way to buy foil slots, which is why it has recently modeled closer to even than packs. The live table below shows fee-adjusted margin and the odds each clears its cost. Rates are community estimates; the Starlight rate carries the most uncertainty and, here, most of the upside.

Sealed products: price vs. expected value

ProductMargin after ~15% feesMarket priceEV of pullsOdds it pays for itself
Booster Pack [1st Ed] −44% $2.85 $1.88 7%
Booster Box [1st Ed] (24 packs) −21% $48.22 $45.08 15%

Pull-rate model

Cyberstorm Access packs hold 9 cards; the slots below are the ones that carry value.

SlotOutcomeEst. chance
Rare slotRare100%
Foil hit slotSuper Rare65%
Foil hit slotUltra Rare27%
Foil hit slotSecret Rare7%
Foil hit slotStarlight / QC Secret1%

Community-estimated rates — no publisher discloses official pull odds. The calculator prices each outcome from live singles data.

FAQ

What are the chase cards in Cyberstorm Access?

Despian Luluwalilith and Guiding Quem, the Virtuous in Starlight Rare lead the set, followed by the Starlight Visas Starfrost, Firewall Dragon Singularity and Gold Pride - Chariot Carrie. Below the Starlights, Protectcode Talker (Super Rare) and Chaos Angel (Secret Rare) are the notable pulls.

How many packs are in a Cyberstorm Access booster box?

24 packs of nine cards, each with one Rare and one foil. By community estimates that's roughly six Ultra Rares and one or two Secret Rares per box, with a Starlight landing only every few boxes.

Are Cyberstorm Access pull rates official?

No. Konami doesn't publish ratios. The one-foil-per-pack structure is well documented, but the split across Super, Ultra, Secret and Starlight is a community estimate, and the Starlight figure is the one to treat as approximate.

What are the odds a Booster Box [1st Ed] (24 packs) of Cyberstorm Access pays for itself?

About 15% after ~15% selling fees (23% before fees) as of 2026-10-27, computed from the exact outcome distribution of the Cyberstorm Access pack model rather than a simulation. The median Booster Box [1st Ed] (24 packs) returns $31.92 of cards after fees against its $48.22 price, and the chance of at least doubling your money is 3%. These odds refresh with every two-hourly price update.

🎴 Rip a Cyberstorm Access pack yourself — simulated, real odds, live prices →