Hyperia City Pull Rates & Pack EV — Worth Ripping?

Presale — not ranked yet. Hyperia City releases 2026-10-16. Singles aren't listed yet, so both sealed and card prices are speculative until release, which is why the set is missing from the hubs, leaderboard and statistics. Treat the figures below as a placeholder that firms up in the weeks after launch.

Right now: the best rip in Hyperia City is the Booster Box (24 packs) at $232.01 against $93.96 of expected pulls — a −66% margin after ~15% selling fees. Figures refresh every two hours.

Hyperia City is a Disney Lorcana set released 2026-10-16. This page tracks whether its sealed products are worth opening: live TCGPlayer market prices for every product, the expected value of the cards inside, and the pull-rate model behind the math.

Releases 2026-10-16 — sealed prices are presales and still settling. Standard 12-card Lorcana pack: a rare-or-better slot (Enchanted about 1 in 50) and a foil slot. Card list isn't published yet, so EV uses static tier estimates until singles list. Pull rates are community estimates.

Sealed products: price vs. expected value

ProductMargin after ~15% feesMarket priceEV of pullsOdds it pays for itself
Booster Pack −81% $17.49 $3.91
Booster Box (24 packs) −66% $232.01 $93.96
Illumineer's Trove (8 packs) −79% $126.95 $31.32

Pull-rate model

Hyperia City packs hold 12 cards; the slots below are the ones that carry value.

SlotOutcomeEst. chance
Rare-or-better slotRare60%
Rare-or-better slotSuper Rare30%
Rare-or-better slotLegendary8%
Rare-or-better slotEnchanted2%
Foil slotCommon (foil)65%
Foil slotUncommon (foil)22%
Foil slotRare (foil)8%
Foil slotSuper Rare (foil)4%
Foil slotLegendary (foil)1%

Community-estimated rates — no publisher discloses official pull odds. The calculator prices each outcome from live singles data.

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