Right now: the best rip in Adventures in the Forgotten Realms is the Draft Booster Box (36 packs) at $257.57 against $107.98 of expected pulls — a −64% margin after ~15% selling fees, and a 0% chance it actually pays for itself. Figures refresh every two hours.
Adventures in the Forgotten Realms, the Dungeons & Dragons crossover that went Standard-legal on July 23, 2021, shipped in 15-card Draft Boosters: one rare or mythic, three uncommons, ten commons and a land, with a foil replacing a common in about one pack in three. Draft Boosters were retired in 2024, so sealed supply is fixed, and the live rip margin has sat deeply negative.
The rare slot is the whole show. Mythics take roughly one rare slot in 7.4, and the set's chase pair, Old Gnawbone and Tiamat, sits there in regular and borderless art. Circle of Dreams Druid, Xorn and Teleportation Circle are the rares that matter. The foil slot mostly returns bulk: a foil rare shows up about 1 in 33 packs, a foil mythic about 1 in 200.
Three products are tracked: loose Draft Booster packs, the 36-pack Draft Booster Box and the 10-pack Bundle. Bundles have historically carried the worst margin of the three, since you pay for the box and accessories. Set and Collector Boosters have different contents and aren't modeled. Rates follow the published Draft Booster collation rather than sampling. The live, fee-adjusted numbers sit in the table below.
Sealed products: price vs. expected value
| Product | Margin after ~15% fees | Market price | EV of pulls | Odds it pays for itself |
|---|---|---|---|---|
| Draft Booster Pack | −72% | $9.21 | $3.00 | 6% |
| Draft Booster Box (36 packs) | −64% | $257.57 | $107.98 | 0% |
| Bundle (10 Draft Boosters) | −82% | $139.49 | $29.99 | 0% |
Pull-rate model
Adventures in the Forgotten Realms packs hold 15 cards; the slots below are the ones that carry value.
| Slot | Outcome | Est. chance |
|---|---|---|
| Rare/Mythic slot | Rare | 86.5% |
| Rare/Mythic slot | Mythic | 13.5% |
| Foil slot (≈1 in 3 packs) | No foil (bulk) | 67% |
| Foil slot (≈1 in 3 packs) | Common Foil | 21% |
| Foil slot (≈1 in 3 packs) | Uncommon Foil | 8.5% |
| Foil slot (≈1 in 3 packs) | Rare Foil | 3% |
| Foil slot (≈1 in 3 packs) | Mythic Foil | 0.5% |
Community-estimated rates — no publisher discloses official pull odds. The calculator prices each outcome from live singles data.
FAQ
How many packs are in an Adventures in the Forgotten Realms booster box?
A Draft Booster Box holds 36 packs of 15 cards. The Bundle holds 10 Draft Boosters plus accessories. Set Boosters and Collector Boosters were also sold, but their contents differ and this page doesn't model them.
What are the chase cards in Adventures in the Forgotten Realms?
Old Gnawbone and Tiamat lead the price list, with the borderless version of each worth more than the regular printing. Circle of Dreams Druid, Xorn and Teleportation Circle are the strongest rares. All of them compete for the single rare-or-mythic slot.
Are Adventures in the Forgotten Realms pull rates official?
The rare-versus-mythic split and the one-foil-in-three-packs figure follow the published Draft Booster collation for this era, not sampling. Odds of any specific card are then derived from the set's rarity counts, so treat them as a model, not a guarantee.
What are the odds a Draft Booster Box (36 packs) of Adventures in the Forgotten Realms pays for itself?
About 0% after ~15% selling fees (0% before fees) as of 2026-10-27, computed from the exact outcome distribution of the Adventures in the Forgotten Realms pack model rather than a simulation. The median Draft Booster Box (36 packs) returns $86.48 of cards after fees against its $257.57 price, and the chance of at least doubling your money is under 0.5%. These odds refresh with every two-hourly price update.
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